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Distributed data flow : ウィキペディア英語版
Distributed data flow

Distributed data flow (also abbreviated as ''distributed flow'') refers to a set of events in a distributed application or protocol.
Distributed data flows serve a purpose analogous to variables or method parameters in programming languages such as Java, in that they can represent state that is stored or communicated by a layer of software. Unlike variables or parameters, which represent a unit of state that resides in a single location, distributed flows are dynamic and distributed: they simultaneously appear in multiple locations within the network at the same time. As such, distributed flows are a more natural way of modeling the semantics and inner workings of certain classes of distributed systems. In particular, the distributed data flow abstraction has been used as a convenient way of expressing the high-level logical relationships between parts of distributed protocols.〔Ostrowski, K., Birman, K., Dolev, D., and Sakoda, C. (2009). "Implementing Reliable Event Streams in Large Systems via Distributed Data Flows and Recursive Delegation", ''3rd ACM International Conference on Distributed Event-Based Systems (DEBS 2009)'', Nashville, TN, USA, July 6–9, 2009, http://www.cs.cornell.edu/~krzys/krzys_debs2009.pdf〕〔Ostrowski, K., Birman, K., and Dolev, D. (2009). "Distributed Data Flow Language for Multi-Party Protocols", ''5th ACM SIGOPS Workshop on Programming Languages and Operating Systems (PLOS 2009)'', Big Sky, MT, USA. October 11, 2009, http://www.cs.cornell.edu/~krzys/krzys_plos2009.pdf〕〔Ostrowski, K., Birman, K., Dolev, D. (2009). "Programming Live Distributed Objects with Distributed Data Flows", Submitted to the ''International Conference on Object Oriented Programming, Systems, Languages and Applications (OOPSLA 2009)'', http://www.cs.cornell.edu/~krzys/krzys_oopsla2009.pdf〕
== Informal properties ==
A distributed data flow satisfies the following informal properties.
* Asynchronous, non-blocking, and one-way. Each event represents a single instance of a non-blocking, one-way, asynchronous method invocation or other form of explicit or implicit message passing between two layers or software components. For example, each event might represent a single request to multicast a packet, issued by an application layer to an underlying multicast protocol. The requirement that events are one-way and asynchronous is important. Invocations of methods that may return results would normally be represented as two separate flows: one flow that represents the requests, and another flow that represents responses.
* Homogeneous, unidirectional, and uniform. All events in the distributed flow serve the same functional and logical purpose, and are related to one another; generally, we require that they represent method calls or message exchanges between instances of the same functional layers, or instances of the same components, but perhaps on different nodes within a computer network. Furthermore, all events must flow in the same direction (i.e., one type of a layer or component always produces, and the other always consumes the events), and carry the same type of a payload. For example, a set of events that includes all multicast requests issued by the same application layer to the same multicast protocol is a distributed flow. On the other hand, a set of events that includes multicast requests made by different applications to different multicast protocols would not be considered a distributed flow, and neither would be a set of events that represent multicast requests as well as acknowledgments and error notifications.
* Concurrent, continuous, and distributed. The flow usually includes all events that flow between the two layers of software, simultaneously at different locations, and over a finite or infinite period of time. Thus, in general, events in a distributed flow are distributed both in space (they occur at different nodes) and in time (they occur at different times). For example, the flow of multicast requests would include all such requests made by instances of the given application on different nodes; normally, such flow would include events that occur on all nodes participating in the given multicast protocol. A flow, in which all events occur at the same node would be considered degenerate.

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